package classes.map
{
  
    public class LandSquare
    {
        
        /** The owner of the landsquare if there is one **/
        protected var owner:Player;
        
        
        /**
        * Constructor
        */
        public function LandSquare() {
            
        }
        
        
        /**
        * Clear the land (deforest, dry, etc...)
        */
        public function clearLand() {
            
        }
        
    }
    
}